<?xml version="1.0" encoding="utf-8" ?>
<wargear>
  <item>
    <name>Rune Armour</name>
    <description>4++ Save</description>
    <modifiers>
      <modifier>
        <attribute>Inv</attribute>
        <value>4</value>
      </modifier>
    </modifiers>
    <type>Armour</type>
  </item>
  <item>
    <name>Forceshield</name>
    <description>4++ Save</description>
    <modifiers>
      <modifier>
        <attribute>Inv</attribute>
        <value>4</value>
      </modifier>
    </modifiers>
    <type>Armour</type>
  </item>
  
  <item>
    <name>No Transportation</name>
    <description>Placeholder</description>
    <type>Transportation</type>
	<flag>AlwaysHide</flag>
  </item>
  <item>
    <name>Eldar Jetbike</name>
    <description>+1T, 3+SV, See Main Rulebook</description>
    <modifiers>
      <modifier>
        <attribute>Sv</attribute>
        <value>3</value>
      </modifier>
      <modifier>
        <attribute>T</attribute>
        <value>+1</value>
      </modifier>  	  
    </modifiers>
    <type>Transportation</type>
  </item>
  <item>
    <name>Warp Jump Generator</name>
    <description>Move up 2D6 inches in assault phase. Doubles removes one model</description>
    <type>Transportation</type>
  </item>
  <item>
    <name>Swooping Hawk Wings</name>
    <description>Jump Packs</description>
    <type>Transportation</type>
  </item>
  
  
  <item>
    <name>Flip Belts</name>
    <description>Page 48 Eldar Codex</description>
    <type>Wargear</type>
  </item>
  <item>
    <name>Ghosthelm</name>
    <description>Page 26 Eldar Codex</description>
    <type>Wargear</type>
  </item>
  <item>
    <name>Runes of Warding</name>
    <description>Enemy Psychic Tests on 3D6, Perils 12+</description>
    <type>Wargear</type>
  </item>
  <item>
    <name>Runes of Witnessing</name>
    <description>Farseer pyschic tests on 3D6, choose lowest.</description>
    <type>Wargear</type>
  </item>
  <item>
    <name>Spirit Stones</name>
    <description>Farseer can use two different psychic powers.</description>
    <type>Wargear</type>
  </item>
  <item>
    <name>Plasma Grenades</name>
    <description>Assault Grenades.</description>
    <type>Grenades</type>
  </item>
  <item>
    <name>Haywire Grenades</name>
    <description>Page 35 Eldar Codex</description>
    <type>Grenades</type>
  </item>
  <item>
    <name>Melta Bombs</name>
    <description>see rulebook</description>
    <type>Grenades</type>
  </item> 
  
  <item>
    <name>No Mask</name>
    <description>Placeholder</description>
    <type>Mask</type>
    <flag>AlwaysHide</flag>
  </item>
  <item>
    <name>Banshee Mask</name>
    <description>I10 when assualting, negates cover</description>
    <type>Mask</type>
  </item>
  <item>
    <name>Mandiblasters</name>
    <description>+1 Attack</description>
    <type>Mask</type>
  </item>
  
  <item>
    <name>Spirit Stone</name>
    <description>Eldar Codex page 44</description>
    <type>Vehicle Upgrade</type>
  </item>
  <item>
    <name>Star Engines</name>
    <description>Eldar Codex page 44</description>
    <type>Vehicle Upgrade</type>
  </item>
  <item>
    <name>Vectored Engines</name>
    <description>Eldar Codex page 44</description>
    <type>Vehicle Upgrade</type>
  </item>
  <item>
    <name>Holo-Fields</name>
    <description>Eldar Codex page 44</description>
    <type>Vehicle Upgrade</type>
  </item>
  <item>
    <name>Energy Field</name>
    <description>Eldar Codex page 45</description>
    <type>Vehicle Upgrade</type>
  </item>
  
  
</wargear>